Pokémon FireRed

Development Study

Vertical Slice 2D was a school project where we were tasked with recreating 10 seconds of gameplay from a 2D game of our choosing.

Project Details

  • Software: Unity, Git, Trello

  • Languages: C#

  • Duration: 4 Weeks

  • Team Size: 8 (4 devs, 4 artists)

  • Workflow: Scrum

Project Information

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A video showcasing our recreation of the game

My Contribution

Gameplay System - Pokémon Turn System

My main contribution aside from managing the Git repository was recreating the Pokémon Turn System.

Gameplay System - Rival AI

The Rival AI is a very simplistic but useful feature which chooses a random attack based on the pokemon it is currently using and the amount of Power Points it has left for certain attacks.

Unity Implementation - Attack Animations & User Interface

Aside from programming, I also implemented various animations and UI elements created by our artists into Unity.